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Survival - Week 0

  • Writer: Abhijit Baruah
    Abhijit Baruah
  • May 26, 2022
  • 1 min read

Updated: Jun 22, 2022


Survival is aimed to be an AI based experiment using Unity's ml agents plugin and C# to see how efficiently an agent can be trained in a dynamic world.

ML agents is a plugin for unity that supports two types of machine learning methods :- Reinforcement Learning and Imitation Learning.

For this project I will be using reinforcement learning as I want the agent to learn at runtime without any external stimuli.

For more information about reinforcement vs imitation learning :-


Reinforcement learning has a lot of different learning algorithms, ML agents uses one such algorithm that is called Proximal Policy Optimization.


The main goals of the project is to give the agent multiple actions to do in a dynamic environment to keep itself alive.



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