Survival - Week 0
- Abhijit Baruah
- May 26, 2022
- 1 min read
Updated: Jun 22, 2022
Survival is aimed to be an AI based experiment using Unity's ml agents plugin and C# to see how efficiently an agent can be trained in a dynamic world.
ML agents is a plugin for unity that supports two types of machine learning methods :- Reinforcement Learning and Imitation Learning.
For this project I will be using reinforcement learning as I want the agent to learn at runtime without any external stimuli.
For more information about reinforcement vs imitation learning :-
Reinforcement learning has a lot of different learning algorithms, ML agents uses one such algorithm that is called Proximal Policy Optimization.
More information on PPO can be found https://jonathan-hui.medium.com/rl-proximal-policy-optimization-ppo-explained-77f014ec3f12
The main goals of the project is to give the agent multiple actions to do in a dynamic environment to keep itself alive.

Comments