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ABHIJIT BARUAH
Programmer
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Nothing Interactive
Game Engine
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Survival
3D Physics Engine
Week 2 : Colliders and Collision
To implement the collision system I decided to use the following architecture :- 1) Have a pure Collider base class with Test Collision...
3D Physics Engine
Abhijit Baruah
Sep 25, 2022
2 min read
Week 1: Rigidbody & Physics World
A rigidbody in modern game engines is a component that can be added to any gameobject, the gameobject's motion will now be handled and...
3D Physics Engine
Abhijit Baruah
Sep 16, 2022
2 min read
Week 0 : Introduction and Research
Hello! For my next project I intend to build a 3D physics engine in C++ and integrate it into the Game engine framework that I worked on....
3D Physics Engine
Abhijit Baruah
Sep 8, 2022
1 min read
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